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TwoWar
In the middle of a war between two kingdoms, the sky opens.
- Type
- Mobile game · 2D side-scrolling defense & battle (castle vs castle)
- Platform
- Android (iOS development planned for 2027)
- Languages
- Korean · English
- Release
- October 30, 2026 (Google Play, planned)
- Price
- Free · optional rewarded ads · in-app purchases (Holy Water, Diamonds, Starter Pack, ad-free double rewards)
About
The fire kingdom Paro and the water kingdom Wharton keep fighting a war no one remembers the reason for. Then the sky opens, an angel descends, and the Judgment begins. In the end the humans learn that heaven was never fair or merciful — and choose to stand their ground anyway.
Every battle plays out in two phases. The first two minutes are a war between humans: raise troops, move your heroes, and break the enemy castle. Then comes heaven's judgment: angels descend and strike the castles. While an angel is in the air only anti-air gear and ranged heroes can hit it; once it lands, heroes, troops and castle cannons can all fight back. Regular battles end within four minutes; boss battles last until the boss falls.
Features
- 4-act, 30-stage campaign — The War of Men → The Sky Opens → The Kneeling Kingdom → The True Face of God. Capture, outlast, hunt, survive and boss stages.
- 16 heroes, 48 skills — eight per kingdom, each with two skills and an ultimate. From stage 25, tag in a second hero.
- Grow your castle — troop grades, wall magic, wall archers, cannons, anti-air guns and repair workshops. In phase two your wall magic also raises a shield in your kingdom's colors.
- League — climb from Beginner to Rookie, Amateur, Master and Champion each season.
- Animated cutscenes — a different script for every kingdom and hero.
Principles
Ads only when you choose them (double rewards). Jump into the league with no sign-up; linking a Google account is optional and only restores your record on a new device.
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